How Elden Ring Nightreign's Combat Designer Aimed to Speed Up the Action – IGN First

How Elden Ring Nightreign's Combat Designer Aimed to Speed Up the Action – IGN First14:33

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Autor:

IGN

Veröffentlicht am:

21.5.2025

Aufrufe:

535

Beschreibung:

Elden Ring Nightreign game and combat designer Takuya Miyazawa tells us about how the team aimed to speed up the action in the upcoming three-player soulslike roguelike.