UE4 Turret Tutorial Part 2 - Multiple Targets

UE4 Turret Tutorial Part 2 - Multiple Targets44:29

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Veröffentlicht am:

21.2.2020

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Following the first tutorial, this video explains how to automate target acquisition for when objects enter and leave the turret's detection range. This method allows you to create multiple types of targets for the turret using a parent blueprint and its children. I also explain how to limit the turret's rotation so that it won't aim through itself.