Rigid Body Physics for Beginners (Blender Tutorial)

Rigid Body Physics for Beginners (Blender Tutorial)25:25

Información de descarga y detalles del video Rigid Body Physics for Beginners (Blender Tutorial)

Autor:

Ryan King Art

Publicado el:

27/8/2021

Vistas:

238.5K

Descripción:

Introduction at 0:00, the video begins with a brief overview. At 1:17, the tutorial demonstrates how to add rigid body physics to objects. At 3:09, it explains the difference between active and passive bodies. At 4:18, it covers animated objects. At 5:42, the instructor shows how to set collision shapes. At 8:08, the length of the animation is discussed. At 9:04, the process of baking the simulation is explained. At 10:42, gravity settings for the simulation are adjusted. At 12:27, simulation speed is tweaked. At 13:00, rigid body settings are reviewed. At 13:56, friction is adjusted. At 15:09, bounciness is set. At 15:43, object mass is configured. At 17:29, the copy‑from‑active feature is demonstrated. At 19:45, baking to keyframes is shown. At 21:35, the sphere smashing into the tower is animated. At 24:41, the video concludes.