Asset making workflow: drawing, rigging and animating in Spine, coding in Game Maker Studio

Asset making workflow: drawing, rigging and animating in Spine, coding in Game Maker Studio05:17

Informations de téléchargement et détails de la vidéo Asset making workflow: drawing, rigging and animating in Spine, coding in Game Maker Studio

Auteur :

Gusev Dmitriy - diedemor studio

Publié le :

26/12/2025

Vues :

12

Description :

Creating asset for my unannounced game, currently in solo development. I used an image generated by GPT as a reference, then draw it in CSP. Afterward, I rigged and animated it in Spine, programming it in Game Maker Studio. Tilt of the scales depend of variables.