Latest gameplay of D.O.R.F. a Base Building RTS with a Classic & Retro gameplay - Developer Q&A 2025

Latest gameplay of D.O.R.F. a Base Building RTS with a Classic & Retro gameplay - Developer Q&A 202521:54

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Auteur :

perafilozof

Publié le :

15/08/2025

Vues :

40.8K

Description :

An interview with the main developer of the upcoming indie RTS D.O.R.F. discusses the game's retro‑inspired design, base‑building mechanics, and post‑apocalyptic setting featuring land, naval, and air units across three factions. The conversation covers the developer's motivation for creating the game, the openRA engine foundation, community involvement, funding plans, and the ultimate goal of delivering a polished experience. Topics also include the number of units, tech levels, superweapons, map creation by players, release strategy, development hurdles, potential playtests, early access opinions, content expansion, resource types, economy and logistics, building repair, AI behavior, naval and air unit progress, and how all factions will receive similar unit options. The interview is organized with timestamps: 0:00 Developer Interview intro, 0:29 Latest gameplay of DORF, 0:50 DORF look and design, 1:38 Why did you get into gamedev, 2:31 openRA Community project, 3:01 Dev’s favorite RTS games, 5:02 Funding plans, 5:47 Game project members, 6:57 Ultimate goal for D.O.R.F., 7:41 How can the community help, 8:11 How many units in D.O.R.F., 8:51 Tech levels in D.O.R.F., 9:12 Superweapons, 9:29 Players making maps, 9:54 Game’s release and distribution, 10:17 Biggest hurdles in development, 11:23 Will there be a Playtest or Demo, 11:48 Opinion on Early Access, 12:23 Content Devs want to add, 13:07 Types of Resources, 15:01 Economy & Logistics in D.O.R.F., 17:14 Repairing buildings and healing units, 18:02 AI in D.O.R.F., 18:40 Progress on naval units, 19:51 Types of Air units in D.O.R.F., 20:29 Do all factions get Air & Naval units, 21:10 Your questions for Devs.