Morph Targets in Unreal Engine 5.2 Sequencer

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Auteur :
Mark Hennessy-BarrettPublié le :
08/08/2023Vues :
19.8KDescription :
In this, I briefly outline the basics of importing and animating morph targets in an Unreal Engine sequencer timeline. I'm using LightWave 3D 2020, but this method should be valid for any DCC software.
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