How Elden Ring Nightreign's Combat Designer Aimed to Speed Up the Action – IGN First

How Elden Ring Nightreign's Combat Designer Aimed to Speed Up the Action – IGN First14:33

Informasi unduhan dan detail video How Elden Ring Nightreign's Combat Designer Aimed to Speed Up the Action – IGN First

Pengunggah:

IGN

Diterbitkan pada:

21/5/2025

Penayangan:

535

Deskripsi:

Elden Ring Nightreign game and combat designer Takuya Miyazawa tells us about how the team aimed to speed up the action in the upcoming three-player soulslike roguelike.