Asset making workflow: drawing, rigging and animating in Spine, coding in Game Maker Studio

Asset making workflow: drawing, rigging and animating in Spine, coding in Game Maker Studio05:17

Informazioni sul download e dettagli del video Asset making workflow: drawing, rigging and animating in Spine, coding in Game Maker Studio

Autore:

Gusev Dmitriy - diedemor studio

Pubblicato il:

26/12/2025

Visualizzazioni:

12

Descrizione:

Creating asset for my unannounced game, currently in solo development. I used an image generated by GPT as a reference, then draw it in CSP. Afterward, I rigged and animated it in Spine, programming it in Game Maker Studio. Tilt of the scales depend of variables.