How Elden Ring Nightreign's Combat Designer Aimed to Speed Up the Action – IGN First

How Elden Ring Nightreign's Combat Designer Aimed to Speed Up the Action – IGN First14:33

How Elden Ring Nightreign's Combat Designer Aimed to Speed Up the Action – IGN First için indirme bilgileri ve video detayları

Yükleyen:

IGN

Yayınlanma tarihi:

21/05/2025

Görüntülenme:

535

Açıklama:

Elden Ring Nightreign game and combat designer Takuya Miyazawa tells us about how the team aimed to speed up the action in the upcoming three-player soulslike roguelike.