Pac Land: Trip 5 (Round 17-20)

Pac Land: Trip 5 (Round 17-20) için indirme bilgileri ve video detayları
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Carls493Yayınlanma tarihi:
12/06/2025Görüntülenme:
41Açıklama:
This is an endless game, but I'm just gonna play it up to four more Trips up to Trip 8, because the first 8 Trips have the most unique layouts in the game before loops start happening. Starting with Trip 5, the vertical borders also start changing colors. Trip 5 uses purple. In Round 17, Pac-Man will have to leap over another lake, frolick through another forest, make a bigger leap and glide over a smaller lake thanks to a spring being in that forest, and then finish off by overcoming another quicksand pit. I also found another helmet by pushing a cactus next to a skull. Round 18 has you back in the mountains, this time full of logs, clouds, and occasionally Pinky & Clyde going after you in this kind of stage. Round 19 has Pac-Man go through another castle. This time, it has simulated darkness where you can barely see anything besides what's right in front of Pac-Man, making it harder to find openings through the castle and keys for the gates. Hurry up, or Sue's gonna get you. Then the return trip at Round 20 will have you fly over huge lakes, and go through more forests both in between and afterwards before having to trek through a town one more time to get back home. If you run out of time, you lose all of your power‑up gear, including your helmet and flying boots. When Sue is changing you from this, the only way to slow her down is to jump. She'll keep lagging behind from each jump. Just hope you don't have to slow down because of walls and obstacles.
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