Asset making workflow: drawing, rigging and animating in Spine, coding in Game Maker Studio

Asset making workflow: drawing, rigging and animating in Spine, coding in Game Maker Studio05:17

Информация о загрузке и деталях видео Asset making workflow: drawing, rigging and animating in Spine, coding in Game Maker Studio

Автор:

Gusev Dmitriy - diedemor studio

Дата публикации:

26.12.2025

Просмотров:

12

Описание:

Creating asset for my unannounced game, currently in solo development. I used an image generated by GPT as a reference, then draw it in CSP. Afterward, I rigged and animated it in Spine, programming it in Game Maker Studio. Tilt of the scales depend of variables.