How Elden Ring Nightreign's Combat Designer Aimed to Speed Up the Action – IGN First

How Elden Ring Nightreign's Combat Designer Aimed to Speed Up the Action – IGN First14:33

Информация о загрузке и деталях видео How Elden Ring Nightreign's Combat Designer Aimed to Speed Up the Action – IGN First

Автор:

IGN

Дата публикации:

21.05.2025

Просмотров:

535

Описание:

Elden Ring Nightreign game and combat designer Takuya Miyazawa tells us about how the team aimed to speed up the action in the upcoming three-player soulslike roguelike.