Unreal Engine 5 - Bicycle Riding System with Full Body IK [part 1]

Unreal Engine 5 - Bicycle Riding System with Full Body IK [part 1]36:16

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Автор:

CodeLikeMe

Дата публикации:

09.06.2021

Просмотров:

40.9K

Описание:

This is the first part of Unreal Engine 5 bicycle riding system with full body IK character tutorial series. Here I am going to implement a bicycle riding system based on Chaos Advanced Vehicle System. The bicycle will have a skeletal mesh with all functioning turning handles, pedals, wheels, and everything, with a dedicated animation blueprint, and the character will be driven by a procedural animation system implemented with a Control Rig that utilizes Unreal Engine full body IK. Thus, the character’s pedaling, turning, and all other movements will be procedurally handled with the Control Rig at runtime. In this first part, we will implement the vehicle and procedural bicycle animations.