Art Analysis of Fear & Hunger: Termina (+ Interview with a Developer)

Download information and video details for Art Analysis of Fear & Hunger: Termina (+ Interview with a Developer)
Uploader:
DreaddyPublished at:
10/15/2023Views:
98.4KDescription:
Here I'll talk about the artistic part of the game, touch upon the opposition between science and religion, take a look at Termina through the prism of the first part, as well as analyze its opponents and characters taking into account all of the above. 0:00 — Introduction 1:17 — Аor those who watched the first part (not relevant for foreign people) 3:22 — What is this video about 4:18 — Science vs Religion 5:06 — Dialogue with Miro 6:55 — Science vs Religion 10:22 — Fear & Hunger 3 14:26 — Why Termina won't work without the first part 16:29 — Philosophy of the Game: Fear, Death and Gro-Goroth 24:38 — Miro's Plagiarism 26:11 — Artstyle and Interface 27:35 — Enemies Design 34:58 — Heartless One as an example of bad design 36:10 — Music 42:25 — Summary (not relevant for foreign people)
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