Pong (with Lua) - CS50's Intro to Game Development

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freeCodeCamp.orgPublished at:
1/31/2019Views:
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Learn game development by creating the game of Pong using Lua and LÖVE2D. This beginner's course teaches the foundations of game development. This video is lecture 0 of CS50's Intro to Game Development from Harvard University. Check out the full course playlist: 🔗Assignment: ❤️ Try interactive JavaScript courses we love, right in your browser: (Made possible by a grant from our friends at Scrimba) ⭐️Contents⭐️ ⌨️ (0:00:00) Introduction ⌨️ (0:04:10) Lecture Topics ⌨️ (0:07:35) What is Lua? ⌨️ (0:09:20) LÖVE2D ⌨️ (0:10:08) Game Loops ⌨️ (0:11:06) 2D Coordinate System ⌨️ (0:11:47) Lecture Scope ⌨️ (0:13:01) The Day-0 Update ⌨️ (0:18:55) The Low-Res Update ⌨️ (0:21:02) Texture Filtering ⌨️ (0:25:10) The Rectangle Update ⌨️ (0:30:42) The Paddle Update ⌨️ (0:35:42) The Ball Update ⌨️ (0:45:37) The Class Update ⌨️ (0:55:51) The FPS Update ⌨️ (0:59:35) The Collision Update ⌨️ (0:59:51) AABB Collision Detection ⌨️ (1:12:37) The Score Update ⌨️ (1:14:40) State Machine ⌨️ (1:21:18) The Victory Update ⌨️ (1:27:57) The Audio Update ⌨️ (1:26:44) bfxr ⌨️ (1:33:54) The Resize Update Want to learn more computer science basics? Check out the original CS50 course: Lecture taught by Colton T. Ogden. Thanks to Harvard's CS50 for giving us permission to post this lecture. Checkout their YouTube channel for more great lectures: -- Learn to code for free and get a developer job: Read hundreds of articles on programming:
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