Unreal Engine 5.4 PCG - Изучите процедурную генерацию контента

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Unreal ValGanPublished at:
7/3/2024Views:
263Description:
The video guides viewers through learning procedural content generation (PCG) in Unreal Engine 5.4, covering how to build buildings and create game environments quickly, automatically, and accurately. It demonstrates adding trees, grass, plants, and other foliage to the game world, managing the PCG schedule in a convenient and efficient way, and showcases free resources for Unreal Engine. The tutorial is organized by timestamps: setting up the project at 00:00:00, tree creation at 00:09:18, rock at 00:40:17, foliage at 01:02:15, parameters at 01:12:19, spline contour at 01:46:45, mesh sampler at 02:04:04, closing spline at 02:33:36, custom PCG node at 02:33:33, stump at 03:29:55, and building at 05:26:25.
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