Why do they copy ULTRAKILL? Interviews with devs and review of all ULTRAKILL-likes + KEYS GIVE AWAY

Why do they copy ULTRAKILL? Interviews with devs and review of all ULTRAKILL-likes + KEYS GIVE AWAY01:06:40

Download information and video details for Why do they copy ULTRAKILL? Interviews with devs and review of all ULTRAKILL-likes + KEYS GIVE AWAY

Uploader:

FaerBux

Published at:

1/11/2026

Views:

8.2K

Description:

In this video, I announce a giveaway of 666 keys for the games I review and explore why many new boomer and arena shooters are copying ULTRAKILL mechanics. After completing all ULTRAKILL‑inspired titles, I interviewed their developers to uncover the reasons behind this trend. The games reviewed include Reaver, Dimensional Slaughter, Voidborn, Blow‑up, Force Reboot, Don’t Stop Girly Pop, and Bloodthief, covering gameplay, plot, and design. 0:00 I interview the developers and finish all the games. 1:58 REAVER by CIS elephants and Marat. 11:34 Dimensional Slaughter from a cool Muslim developer. 19:50 Voidborn from a silent Swede. 29:04 Blow‑up from a kind Spaniard. 34:15 Force Reboot by a Russian artist of feminized robots and a union of developers, plus a giveaway. 40:29 Don’t Stop Girly Pop! from beautiful Australian women. 45:48 Bloodthief from an American speedrunner who quit his job. 1:02:48 Games worth mentioning and conclusions.